Posts tagged fun games
Typeroids – a fun online typing game
Feb 28th
I just came across a fun typing game today called typeroids, which is a typing version of the game Asteroids.
TypingMaster Typing Tutor
Dec 1st
This is a professional software package available for both businesses and schools to help employees/students improve their touch-typing skills. From their site:
TypingMaster Pro is a professional typing tutor that helps you to double your typing speed. With TypingMaster Pro it takes only a couple of hours to learn the blazing fast touch typing system. As a result you will save hours and hours of time!
Keyball
Oct 25th
Game Intrsuctions
In Keyball, the game board is drawn up into squares that represent keys on your keyboard. Red balls and blue balls float around the board. In order to win, catch the blue balls and avoid the red balls!
Catching blue balls is simple. When you see a key field with only blue balls in it, just press its corresponding key on your keyboard. The letter on the game board will light up, and you will get points based on the number of blue balls that are in the field at that time. You may press any number of keys at the same time, but you may only press any individual key once every two seconds (so no hitting just one key over and over). The goal is to catch as many of the blue balls as possible in a single key field at the same time. For instance, if you catch two blue balls together you will get a good score, but if you catch four of them together you will get an even better score (and catching four together once is better than catching two together twice). However, if a red ball is in a key field when you select it, you will get a strike, and no points will be scored.
Your round will continue until you get 10 strikes, or run out of time. In order to advance, you must reach the target number of blue balls before the round ends.
Your progress in this area is indicated by the blue bar at the bottom of the screen. Once you have exhausted this bar, you can be confident that you have passed the round. In some of the levels, you will see small green balls. These are bonus balls. By themselves, they are worth nothing, but if you catch one in a field along with one or more blue balls, it will multiply your score for that keystroke by a factor of 10. If you happened to catch two bonus balls together along with some blue balls, each one would contribute a factor of 10!
Focal Points
Oct 16th
Game Instructions
This is a game of focus. Your job is to pay very careful attention to each of the sliding numbers (such as the one below) on the gameboard. As the numbers move back and forth within the bar, you need to press the number each time it passes over one of the black target areas. In the below example, you would press the ’1′ key each time the blue square passes over one of the two dark squares.
The actual game will start with 4 of these bars (numbers 1-4) lined up in a column. Each number will be moving and you need to press the appropriate key each time any of the 4 numbers pass over any of the red areas. Any time you fail to do so, you will record a miss. Anytime you press a number that is not currently over one of its red areas, you will record a mistake. Each of these will deduct from your score. Most of your scoring is determined by your accuracy. While you will register a hit if any part of the blue square touches any red, you want to try to hit it when they overlap exactly. If you hit a target, the number will briefly flash green; if you make a mistake, it will flash gray.
Every three rounds you will get a new slider. Within the three rounds in between, the speed will increase, then reset at each new slider. If you can make it through 9 sliders, it will cycle back to the beginning again but the sliders get smaller and the pace increases. The game ends when you miss more than 25 chances in a round.
Typo
Oct 15th
Game Instructions
All in all, this is a very straightforward game. Your goal is to type the text shown to you exactly as it appears. Any discrepancies between your keystrokes and the expected characters will be counted as typos. The object of the game is to type as fast as possible without making mistakes, because once you have committed 10 typing errors, your game is over.
Each 12 round, after the timer counts down, you will be shown a “sentence” that you need to type. Type it as fast as you can with out messing up. If you do make a mistake, and type the wrong a character, do not try to backspace and correct your mistake. This is already a typo and you cannot get out of it; if you try to do so you will only get yourself deeper in trouble. For instance, if you’re trying to type the word ‘river’ and you type ‘rivf’ you have typed the fourth character wrong. If you try to backspace, it will count that as another keystroke, which it expects to be an ‘r’, so you will get that letter wrong as well. In this instance you should just continue on with the word and type ‘rivfr’ which will only count as one mistake.
Each round, you have a chance to play a bonus round if you type the sentence with out a making any mistakes. In the bonus round, you will just be given a sequence of words to type as fast as possible. You’ll have a total of 10 seconds, end of the more words that you can type in in those 10 seconds, the higher your score.
